Conway's Game of Life vs. Stained Unravel
Where Conway's Game of Life prescribes a minimal set of rules to determine if a cell will live or die in the next iteration, Stained Unravel has an extended vocabulary.
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Conway's Game of Life counts the amount of neighbours that either are dead or alive. It is independent on the position of these neighbours (above, below, left, right, etc.). Stained Unravel works differently: it compares neighbours on exact positions with multiple masks, ie. "if the neigbours top left and top right are square, then this cell needs to become a triangle". Because the position matters, it can be considered a "bitmap" compare.
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Cells in Stained Unravel count the amount of iterations since a cell changed. Gradually, when a cell remains in the same configuration as in the previous iteration, the cell colour transitions between a start and end colour.
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In Stained Unravel, when cell edges touch they become one shape and form a group, with one colour.
It could be said that Stained Unravel is in the tradition of Conway's Game of Life, but also a profoundly more complex version of it, and finally a diversion.